Well, it's just about a done deal right now. All that's pending are signed contracts to get started on building the Comcast music station.
Most of my designs for the Fusion promo videos will be used for the station graphics, which means that there isn't a whole lot that needs to be done on the design side. But there will definately be a lot more creating new videos using those designs and assets. I need to build a library of readily accessible assets to be used in any new videos, these will enable me to cut down on render times and decrease my turnaround time significantly.
Late Teusday night, there was a rush of excited texting from the marketing manager at Fusion congratulating everyone, and he asked me if they can announce my official "coming on board" to everyone.
This is really new to me. I know that I've become their official Motion Graphics Designer, but what about when the revenue starts to come it? What do I charge? How do I negotiate my fee? Is it a percentage? A set rate based on the project? All these things make me feel like I've coasted off the deep end.
Making money in this field is something that I really look forward to, but am I ready to do it now? I'm still learning the ropes, coming to grips with new ideas vs reality, and working things out in my head before I create my first composition.
And everyone has their own opinions on what to charge, so going by someone else's experience (which would be in a different market, different time, different experience, different everything) is not a good idea. So I have to learn as I go and see where I end up.
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I think your feelings are perfectly normal, but I absolutely think you're ready for this. Trial by fire, Buddy! I've seen what you can do under pressure and have no doubt that you'll do excellent work for them.
ReplyDeleteAs for what to charge, what do you think is fair? Would you do what they're asking for $10 an hour? $30? $100? The pay is nice, but the best part of this is that you're building your portfolio, making contacts, and paving the way to future positions. I'm sure you'll work something out.
Once again, great work, Dave!
Thanks! You know, all this wouldn't have happened unless you took me along on your ride into film making, and I unfathomably thank you for that!
ReplyDeleteIn regards to pay, an hourly rate is hard to predict if I'm not sitting at my desk solely doing graphics work for 8 hours/day. I could be watching TV or actually working at my real job (!) during the day.
I think I need to approach it on a project-by-project basis. I need to come up with questions that describe the scope of the project, that, depending on the answers will give everyone a clear cut vision of the depth and work required to put it together. And with that, I could confidently make an arrangement.
Though, with this venture, the money will come in based on the revenue stream generated by the content of the channel. No revenue = no pay. But once we start getting a steady revenue, then I will probably be negotiated a percentage of that revenue, probably somewhere around 2-5% I'm thinking, maybe a little more. Of course, we actually have to get to that point first which will take time :)
Very exciting. It's gotta be fun getting in at the ground level and building something from nothing.
ReplyDeleteOf course, selfishly, I'm excited that you're continuously improving your skills so that when we make our next film, I'll also benefit from your expertise!
Speaking of our next film......................................................................................................................!? :)
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